Introduction to Augmented Reality

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Hello bloggers, today we are going to discuss one of the upcoming and an interesting topic: AUGMENTED REALITY. I’m sure most of Y’all are familiar with the popular game which was released last year and captured the interest of all the Pokemon fans worldwide.

Yes, I’m talking about the game Pokemon Go.

If you are not one of the millions of fans who have played this game, all you need to understand is that the players are required to interact with reality in order to play. This is the core practice of Augmented Reality. It is technology that interacts directly with real-world environments and supplements them with new content.

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements such as graphics, sounds, and touch feedback are added into our natural world to create an enhanced user experience.

Formerly, the immersive augmented reality experiences were utilized as a part of the entertainment and game businesses, however, now different business enterprises are additionally getting intrigued about AR’s possibilities for instance in knowledge sharing, teaching, managing the information flood and arranging distant meetings.

Several categories of augmented reality technology exist, each with varying differences in their objectives and application use cases. The various types of technologies that make up augmented reality:

Marker Based Augmented Reality:

Marker-based augmented reality uses a camera and some type of visual markers, such as a QR/2D code, to produce a result only when the marker is sensed by a reader.

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Marker Based Augmented Reality

Markerless Augmented Reality:

It is most commonly used for mapping directions, finding nearby businesses, and other location-centric mobile applications.

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Markerless Augmented Reality

Projection-Based Augmented Reality:

Projection based augmented reality applications allow for human interaction by sending light onto a real-world surface and then sensing the human interaction (i.e. touch) of that projected light

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Projection-Based Augmented Reality

Superimposition Based Augmented Reality:

Superimposition based augmented reality either partially or fully replaces the original view of an object with a newly augmented view of that same object.

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Superimposition Based Augmented Reality

Today, Google glass and heads-up displays in car windshields are perhaps the most well-known consumer AR products, but the technology is used in many industries including healthcare, public safety, gas and oil, tourism and marketing.

Augmented reality applications are written in special 3D programs that allow the developer to tie animation or contextual digital information in the computer program to an augmented reality “marker” in the real world.

Augmented realities can be displayed on a wide variety of displays, from screens and monitors to handheld devices or glasses. Handheld devices employ small displays that fit in users hands, including smartphones and tablets. As reality technologies continue to advance, augmented reality devices will gradually require less hardware and start being applied to things like contact lenses and virtual retinal displays.



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